D
Design System

Button

Triggers actions. Supports multiple variants, sizes, and icon compositions.

When To Use

  • Use buttons for explicit user-triggered actions such as submit, save, continue, or open.
  • Choose the variant and size that matches the action hierarchy in the surrounding view.
  • Prefer this page when you need to compare action density, icon usage, and loading or disabled states side by side.

When Not To Use

  • Do not use a button when plain text, static status, or passive decoration would communicate the state just as well.
  • Do not overload a single view with too many equally prominent buttons; reduce or demote secondary actions first.

Accessibility Notes

  • Keep headings, labels, and supporting text in the DOM before decorative chrome so the page reads well without styles or scripts.
  • Test the pattern with keyboard navigation and a screen reader before treating the visual layout as complete.
  • Use status, selection, and disabled states that remain understandable without color alone.

Key Props / API

Props

asChild, loading, leadingIcon, trailingIcon, active

Key exports

Button, buttonVariants

Example Code

import { Button } from "@hilum/ui"

<Button variant="primary">Primary</Button>
<Button variant="secondary">Secondary</Button>
<Button variant="tertiary">Tertiary</Button>
<Button variant="ghost">Ghost</Button>

Button

Variants

Fluid visual styles

Sizes

sm · md · lg · icon sizes

Radius modes

Rounded by default, pill via ShapeProvider

With icons

Leading and trailing icon slots

Loading & Disabled

Built-in loading state